PlayStation Meeting (07/09/2016)

If at all you follow the video game industry you may have noticed that Sony had a little meeting yesterday (Wednesday, 7th September), where Sony announced a bunch of new stuff coming to PS4 soonish.

It started at 8(ish) where Andrew House, the President of PlayStation came out and did the corporate spewing of PlayStation within the last 3 years or so, announcing PlayStation 4 Slim in the process (the world’s worst kept secret) which is exactly what it says on the tin, a slimmer vanilla PS4 costing £259 when it is released on September 15th.  The PS4 Slim does nothing revolutionary it’s just the PS4 in a smaller case, it does none of the upscaling stuff that Microsoft’s XBOX ONE S does but it’s another alternative for those who have still not bought a PS4 yet.

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Sony’s PS4 Slim.

After Andrew House left the stage on came Mark Cerny, who’s the lead architect on PlayStation 4 and Vita respectively.  This is what we all tuned in for, he was blatantly going to talk about the much anticipated PlayStation Neo and he did.  Sony decided with the name PS4 Pro and Mark Cerny talked us through all the extra bits the Pro has….

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PS4 Pro specs for those interested.

How the PS4 Pro is different to the existing PS4:

  • Graphical and performance improvements to supported games when played on Pro, including PSVR titles
  • 4K upscaling of games with checkerboard rendering (native output of select games unconfirmed)
  • 4K video support (Netflix and YouTube confirmed)
  • New ‘three-tiered’ design and a finish similar to the PS Slim, moving light strip to front of the device
  • Updated DualShock 4 controller with light strip visible on touch pad
  • Third USB3 port on rear of device
  • 1TB hard drive space as standard
  • PS4 Pro WILL NOT feature a 4K Blu Ray player

PS4 Pro vs PS4 – what will be the same?

  • Same library of games – so no PS4 Pro exclusives – with each piece of software a unified package that runs on both consoles
  • Identical peripheral support, from the DualShock 4 to the PS Camera
  • No PS4 Pro-exclusive features or DLC in any games. However, leaks have said certain modes can be enhanced; one example is if there is a two-player local split-screen mode, it could expand to four-players on Pro
  • Shared and equal PSN ecosystem, so regular PS4 users can play and interact alongside Pro users with no differences online, and vice versa
  • Save data, Trophy and PSN account log-in compatibility between the two systems, with the same user interface
  • PlayStation Store will be the same, but expect pages and physical game-packaging to list PS4 Pro-added features
  • HDR visual support, also available to base PS4 systems through firmware update 4.0

Sony did mention VR here and there and claimed the Pro would utilise PSVR in a more comfortable manner but this event was aimed at selling as many PS4 Pro’s and PS4 Slims as possible.

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Front and back of the PS4 Pro.

 

Final Summation

Cerny continued to over explain and over saturate the PS4 Pro and it’s not that much more a step up than the XBOX ONE S is to the chunky XBOX ONE, Microsoft dropped a 2 or 3 minute trailer and mentioned a bigger CPU and HDR etc. slapped a price tag on it and low and behold it’s sold out everywhere.  Why Sony decided they needed to get a load of press together for this shit show is beyond me, a Nintendo Direct esc thing would of done. “Hey, you like PS4? Well, he’s a thin one and here’s a slightly better one”, drop a short trailer explaining the difference and we’re done instead of going on about HDR and 4K for 40 minutes (FORTY MINUTES) and leaving everyone for what I can gather on sliding through Twitter, whelmed.

I wasn’t completely sold on the PS4 Pro anyway but now with this out of the way you can bet you’re arse I’m not getting one, I just don’t see the point.  There is a slight difference from the original to the Pro baring in mind I was watching on Twitch, I just feel that the problems in gaming we need to sort out first are gameplay and story telling instead of obsessing about how a game looks and how many frames it’s running.  Super Mario World is better than most games you’ll play that come out this year and that games 20 odd years old, but the gameplay is astounding.  Bioshock is a game that is nearly 10 years old and the story telling in that game with the audio logs and voice capture is elegant and really helps portray a great story in video games.  This is what we should be aspiring to, instead of whoring out Call of Duty to sell a console that let’s face it, shouldn’t exist.  They should of shelved it and brought the PS5 out in 2018/2019 ish, that would of been the better option but likewise, I’m not a business man and the Pro may sell a shit load.

It’s all eyes on the big N now with what they can bring to the table with the NX, you have to believe it’s only a matter of time before their big “NX reveal”, it’ll be good to finally see what the NX actually is.

On that bomb shell….

Keep it real

WJ xoxo

PS. Thanks to Eurogamer for the specs n that ❤

http://www.eurogamer.net/articles/2016-09-06-ps4-neo-pro-games-specs-release-date-price-everything-we-know

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2 Replies to “PlayStation Meeting (07/09/2016)”

  1. They needed to compete with xbox in the 4k market and given they are a company that makes 4k tvs the pro is a no brainer. they needed to keep the price point sensible and only £100 more than the slim/standard the value in that £100 quid in doubling the specs is i feel a reasonable one, for first time ps4 buyers any how. those 40m already with a ps4 will only consider the upgrade if developers can really illustrate a real difference between the the two, and if they have a 4k tv. Pro versions of base tech is the norm nowa days and the ps4 pro may seem to have come in to a cold reception by console fans but it will serve to keep ps4 relevant in the coming years until the next gen comes along and TV tech advances. I won’t be looking to upgrade (not having a 4k tv.. yet) but am glad sony is taking the console market seriously. This was never going to be the ps5 level of consoles people were hoping for or the Scorpio killer fan boys wanted.

    ……i dunno……VR is pretty coooool.

  2. they needed to compete with xbox in the 4k market and given they are a company that makes 4k tvs the pro is a no brainer. they needed to keep the price point sensible and only £100 more than the slim/standard the value in that £100 quid in doubling the specs is i feel a reasonable one, for first time ps4 buyers any how. those 40m already with a ps4 will only consider the upgrade if developers can really illustrate a real difference between the the two, and only if they have a 4k tv. Pro versions of base tech is the norm nowa days and the ps4 pro may seem to have come in to a cold reception by console fans but it will serve to keep ps4 relevant in the coming years until the next gen comes along. I won’t be looking to upgrade but am glad sony is taking the console market seriously. This was never going to be the ps5 level of consoles people were hoping for.

    ..i dunno…..VR is pretty cooool.

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